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This is a fansite for the development of the Dark Heresy roleplaying system by Games Workshop and Fantasy Flight Games. This web site is completely unofficial and in no way endorsed by Games Workshop Limited or Fantasy Flight Games.

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The Bright Sojourner Mission - Prologue
Fan Fiction - Calixis Fiction
Written by Matt Barron   
Monday, 22 September 2008

Hi to all. I'm a long time fan of the 40k setting. I've just bought Dark Heresy and will soon be running a new campaign. One of the things I do when I start a campaign is to write some setting fiction to help my players get the feel of my take on the setting. Anyway, this is the start of my story. If folks could read it and give some feedback, I'd really appreciate it. Thanks.

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Nurgle Zombies
Threats - Malleus
Written by Surrealistik   
Saturday, 20 September 2008

My attempt at a Warhammer 40k themed zombie. These are presented as the progeny of a supernatural Nurgle plague, though they may be obviously adapted as a GM wishes.

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The Last Chancers
(N)PCs - NPCs
Written by Commissar Holt   
Thursday, 18 September 2008

Recently, while I was cleaning out the closet, I stumbled upon my 3rd Edition Imperial Guard Codex. As fate would have it, I watched "The Dirty Dozen" the previous night...I'm sure Tzeentch is smiling and saying, "Just as planned," about this incident. Anyway, I was suitably inspired to write up the following NPCs.

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Commissar Yarrick
(N)PCs - NPCs
Written by Commissar Holt   
Thursday, 18 September 2008

Early life Like most Imperial Commissars, Yarrick was taken from his parents at birth to be raised and indoctrinated by the Schola Progenium. He learned the Ork language while fighting them on V'run. Since that time, he has extensively studied the Ork mind, and is considered one of the Imperium's leading experts on Orks.

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Hlaine “Mad” Larkin
(N)PCs - NPCs
Written by Commissar Holt   
Thursday, 18 September 2008

“Mad” Larkin is the master sniper of the Tanith 1st Regiment from the Gaunt’s Ghosts novels. I wrote up the stats to represent Larkin at the end of The Armour of Contempt. He’s in his mid- to late-50s (one of the oldest members of the regiment) and scrawny, which is why his S and T are lower than average. His mental instability is reflected in his low WP and Fel. There is a good reason why I gave him a very low Ag, but I’d rather not give out any spoilers. I might change his stats once Only in Death is released.

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Blood Pact
(N)PCs - NPCs
Written by Commissar Holt   
Thursday, 18 September 2008

The Blood Pact is a highly organized Chaos warrior-cult devoted to Khorne. Unlike many Chaos cultist warbands, the Pact fights as a disciplined army, and this is what makes them so effective compared to the disorganized Chaotic masses. Consisting of highly trained, vicious soldiers and alien mercenaries, the soldiers of the Blood Pact know no fear or hesitation. They have overrun entire worlds and caused the people of the Imperium no small amount of suffering and woe.

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Commissar Holt
(N)PCs - NPCs
Written by Commissar Holt   
Thursday, 18 September 2008

I have written up stats for 40k characters from various fluff sources, such as books, comics, video games, the tabletop game, etc. Here's my take on one of the greatest commissars and the Hero of Volistad.

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Let Loose The Hounds
Background - Calixis Sector
Written by Brett Abbott   
Monday, 15 September 2008

The Planet Carisa is a feudal world that doesn’t want to be feudal anymore but is so filled with internal conflict the Imperium has kept a tight lid on allowed technology on the world. The sprawling capitol city of Parlisa is much like Imperial Cities on non-restricted world. While not a hive build the city is filled with heavy industry and agricultural processing and tech is unrestricted inside the city. Outside the city on the rest of the planet technology, particularly military technology is tightly controlled.

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