The right thinking man dies once, for the Emperor. The heretic dies every day, and does so only for himself
| Flatliners - learning the dark secrets of the afterlife |
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| Written by Doug Field | |||||||||||||||||||||||||||
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Flatlining is the temporarily killing of a person and resuscitating them to experience the afterlife. It is normally done among groups of medicae, killing and reviving each other. The concept is well known among medicae but thought to be a legend by most. This is not officially heretical but is illegal and it is generally done in secret by groups of medicae who want to find out the truth behind the legends. It is not really a cult as each group of Flatliners is separate. Killing the person is done with a drug and requires no roll. Reviving the person is an easy medicae roll with a +20, assuming this was planned, the antidote is at hand, etc. The flatliner has visions while dead. They can choose to resist the visions or open themselves up to them. If they resist the visions they make a WP test. On success they suffer no effects and cannot remember what happened (or very vague “glowing light” or “dark shapes”). On failure they suffer 1d5 insanity points, and have a vision. You can make up a vision or roll on the minor Perils of the Warp and the character has a vision of that result, the result does not actually happen. If they do not resist the visions they suffer 1d10 insanity points, and have a vision. You can make up a vision or roll on the major Perils of the Warp and the character has a vision of that result, the result does not actually happen. The flatliner can purchase one forbidden lore:warp (100xp), occult (200xp), daemons (300xp). If they purchase the lore they receive 1d5 corruption points as well. Flatliners suffer from nightmares of their experience. If they gain an insanity it will be the nightmares occurring while awake. They see visions of daemons, ghosts, or a warping of space (seeing through walls,tables melting, etc). They are not frightened by these visions (they are too insane) but are distracted by them and may not be able to tell the visions from reality (they may ignore a real daemon when it shows up, thinking it is just a vision).
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