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Adraniss the panderer: Malfian servant of Slaanesh PDF Print E-mail
Written by Lightbringer   
Thursday, 07 August 2008

Adraniss was always a problem child. Intelligent, quick witted and creative, he had the misfortune to be born in the miserable slums of Hettra, a minor hive on Malfi. He never knew his father, and his mother died young in making the conventional hurried transition from joygirl to addict, to corpse.

Forced to beg on the streets from an early age, he rapidly discovered that there were those who, in defiance of Malfian law, would pay good money to enjoy his youthful company. His psyche was twisted and scarred during this harsh and abusive induction into adulthood, leaving him a thoroughly dangerous and mercenary individual absorbed only by his own wishes and desires. Were it not for a chance encounter in his late teens, Adraniss would, like his mother, have probably become addicted to one lethal underhive slum-drug or another and rapidly descended into subhumanity and then death.

But he was saved this fate (in order to be damned to one even worse) by Vedectra, a highborn Malfian Slaaneshi cultist. Travelling through the Hettran slums in search (literally) of fresh meat, Vedectra chanced upon Adraniss and convinced him to join him for a simple monetary exchange in a local hostelry. Vedectra was amused to discover that Adraniss was intrigued, rather than repelled and horrified by his client’s inclinations, tattoos and brandings. Adraniss was rapidly inducted into Vedectra’s cult, and seared with the marks of the Prince of Excess.

However, Adraniss barely had time to learn the initial Rituals of Debasement and the secret signs of the cult when the Inquisition descended upon Vedectra’s followers like wolves upon sheep. Terrified and forced to flee, Adraniss took flight to Scintilla in hopes of establishing himself in safety.

Arriving with nothing, Adraniss used his hive-bred wiles to quickly prey upon his fellow immigrants, his attention falling in particular upon the naïve and vulnerable of both sexes. Now he has a small stable of drug-addled joyboys and joygirls who he pimps relentlessly in the Sumpston sector of the Sibellean underhive. He has rapidly built up a vicious reputation as a cutthroat and panderer, a reputation enhanced by dark rumours as to his bizarre taste for torture and self mutilation.

Appearance

Adraniss has the usual pale skin, lank blonde hair and watery green eyes of a Hettran Malfian. He is of average height, slim but well muscled and aged in his late 20s. He wears his hair to his shoulder, and enjoys the affectation of wearing the pale purple dress leather stormcoat of the 25th Hettran PDF regiment over sallow silks and velveteen britches. He is anonymously good looking, but his face rapidly twists into a memorable snarl of utter contempt when crossed. Underneath his garments he is heavily scarred in ritual Slaaneshi patterns, and a significant portion of his torso is tattooed with hideous, if incomplete, images of slaughter and suffering.

Adraniss the panderer
WS BS S T Ag Int Per WP Fel
30 29 37 29 36 30 33 30 41

Movement: 3/6/9/18

Skills: Awareness (Per), Barter (Fel), Blather +10 (Fel), Deceive (Fel) Carouse +20 (T), Chem Use +10 (Int), Common Lore (Hettran Underworld) +20, Common Lore (Underworld) (Int), Forbidden Lore (Slaaneshi rituals and practices), Intimidate +10 (S), Speak Language (Low Gothic)

Talents: Melee Weapon training (Primitive) Pistol Training (Las)

Weapons: Hooked knife: (3m; 1d5+3R, Primitive), Laspistol (30m, S/3/-; 1d10=2E, Pen 0, Clip 30, Rld, Full, Reliable)

Gear: Hettran PDF stormcoat (Body 4), Drug injector (reused a number of times) 5 hits of some filthy underhive drug. 500 thrones.

Personality and motivation: Adraniss is intelligent, but damaged, lazy and self indulgent. When under pressure, he is capable of acts of great cunning, but when free to pursue his own agenda, he tends to relapse into minor acts of self-destructive brutal depravity. He cannot restrain himself for long, and that is likely to be his undoing. He is a sadist of the worst kind, enjoying torture both mental and physical. However he is ultimately cowardly, and is terrified of the Inquisition, having seen their handiwork before. His main response to danger is to flee, but he will fight viciously if cornered. He lacks the ambition to ever be a great or truly lethal cultist. He has no long term plans other than to impose his will on the weak for as long as he can. As such, he is a minor threat, but dangerous enough, in his own way…

Followers: Adraniss is a minor cultist of Slaanesh, and he never completed his training but his patron, the heretic Vedectra, was, during his short life, a magister magus of great power. He taught Adraniss one ritual, the Ritual of Debasement. This enables a cultist to make a total slave of another human being through the prolonged use of drugs and mental torture. Adraniss has only had the time so far to inflict this horrific ritual on three of his stable, and they now would willingly die for him to keep him safe or to amuse him. These three (two sickly looking young women and a short, androgynous young man) travel with Adraniss everywhere. Use the dreg profile, but give them knives and stub pistols. Adraniss also has a wider stable of joyboys and joygirls, based in his hideout, but they all hate and fear him, and wouldn’t lift a finger to save him from the pyre.

Hideout: Adraniss resides in the 13th floor of an abandoned hab block in the Sumpston sector of Hive Sibellus. The entire floor is given over to him, his clients and his stable of addicts, who are sold to the depraved denizens of the hive on a half-hourly basis. The 13th floor is about 1500 square feet of jumbled small rooms and hallways, covered in depraved graffiti and scattered with drug paraphernalia and human waste. Filthy mattresses litter every corner, many with addicts passed out on them. In the heart of this cesspool, Adraniss lives in a cluster of rooms littered with cheap cushions and adorned with artwork stolen from the depths of the Sibellan underhive, each uniquely “enhanced” to suit Adraniss’ obscene tastes.


Using Adraniss

Adraniss is such a nasty piece of work, players will love turning him into little shreds. The trick is coming up with a good excuse to point them in his direction! Three quick hooks:
  • The player’s Inquisitor is contacted by his opposite number in Malfi, who is chasing the only survivor of a cult he’s just wiped out. The players are set on the track of this survivor, who was last seen departing on the St Gerasmuss, a transport bound for Sibellus. His physical appearance is passed to the players, and the Captain, when questioned, reveals that their passenger left for the Sumpston sector of Hive Sibellus. Now it’s just a case of following the trail of addicts…

  • Or you could try a CSI-style approach. The players are contacted by the Precinct Judge of the Hive Sibellus Sumpston Sector Adeptus Arbites. He calls them into the morgue-reclamator chamber and shows them the body of a young, undernourished woman. “Nothing out of the ordinary, eh?” he asks. “Another Hive-scum drug addict overdose, I first thought. But look…this is why I called you in.” And he reveals that someone has carved the rune of Slaanesh on the woman’s back with a knife, an inch deep, while she was still alive. The players will have to track down the young woman’s identity, find out where she died, and who was responsible. All roads lead to Adraniss…

  • Or Miami Vice…The players are tracking down the local links in a vast drug supply chain. They soon find that a new dealer is in town, an immigrant from Malfi, who is feared and loathed by all the locals because of his hideous reputation for torture. Apparently, he may be the next link in the supply chain, a chain that seems to stretch back to Malfi… 
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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 
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